The GPA-01 Ground Assault Power Armor was one of the first power armor designs developed. The design was developed by a half Korean engineer. While she gained her robotic engineering degree in Japan, she moved to the United States due to her treatment due to heritage and the fact that she was a woman. She developed the armor for the United States Army. It was at one time one of the most common armor although relegated mostly to National Guard units by the coming of the Rifts. The power armor was also sold to various other nations where it continued to perform in front line roles until the coming of the Rifts.
Even though not many of the armors survived the coming of the Rifts, Metalworks Incorporated was able to acquire plans. The design was fairly simple and allowed for rapid production as competition against Northern Guns, specifically the Sampson armor. Of course, building the armor required some redesign because many of the basic weapon systems are not supported by Metalworks. They do not manufacture any electro-thermal or liquid propellant weapons, for example. Of course, the various upgrades to the design do make it more expensive and it does cost more than the Sampson at around 1.2 million credits each.
The eventual design which came out was an improvement over the original model. The manufactures originally called the armor the Vanguard but the soldiers who used the armor chose a different name, the "Joe" after G.I. Joe, the ancient nickname for American soldiers. The manufactures originally resisted this name but eventually adopted the name "Joe" due to the popularity. The armor has been selling quite briskly since being introduced.
The armor of the suit is only moderately increased although different alloys and composites are used than in the original design. Those exact formulas have not been produced since the coming of the Rifts. As well, an off the shelf fusion reactor is used. It has a slightly shorter life span than the original reactor but produces much greater power. Where ever possible, off the shelf components are used to reduce cost. The top speed is not increased from the original design with a top speed of 120 miles per hour, about one third slower than the Northern Gun Sampson power armor.
As might be expected, the biggest upgrades are to the weapon systems. Of these, the main gun is considered most important by most operators. The 32 mm electro-thermal cannon is replaced by a 25 mm rail gun. It has similar range and damage although often has greater penetration, As well, a special flachette round was developed for the weapon. That round is most effective at targeting aircraft. Some believe that the weapon was developed as a miniaturize version of the Glitter Boy Boom Gun. The magazines have an increased payload from ten rounds to twenty rounds each, doubling payload.
Pulling power from the fusion reactor, a pair of twin barrel particle beams are mounted on each forearm replacing the forearm ion beam blaster on the left arm. These appear to be copied from a Coalition design although they are not paired with vibro-blades. The forearm mounts each inflict almost twice the damage of the original weapon but have less than half the range. Added to the armor are a total of ten mini-missile tubes. Two are mounted on each forearm, over the particle beams and three are mounted on each calf.
Instead of the liquid propellant submachine gun, the armor can carry any standard hand held weapon system. There is a power connector for energy weapons to pull power directly from the armor's fusion reactor. Popular weapons include the JA-12 Juicer Rifle, Coalition C-12 Laser Rifle, Heavy Particle Beam Rifle, and the Wellington Automatic Grenade Launcher. The JA-12 is especially popular due to having extremely long range for a laser rifle while being still hand held and adds an under barrel grenade launcher. The Wellington Automatic Grenade Launcher inflicts a huge amount of damage at close range but has an extremely limited payload. A small weapon such as a pistol or small submachine gun can also be carried.
Model Type: M.I. GPA-01-J
Class: Armored Infantry Assault Suit
Crew: One
M.D.C. by Location:
| MI-RG-225-R Hyper Velocity Rail Gun: | 80 | |
| Forearm Mounted Particle Beams (2, forearms) | 30 each | |
| Arm Mini-Missile Launchers (2, forearms): | 40 each | |
| Leg Mini-Missile Launchers (2, lower legs): | 40 each | |
| Ammunition Backpack: | 65 | |
| Arms (2): | 80 each | |
| Legs (2): | 120 each | |
| [1] Head: | 100 | |
| [2] Main Body: | 325 |
Notes:
[1] Destroying the head of the power armor will eliminate all forms
of optical enhancements and sensory systems. The pilot is forced to rely
on his own human vision and senses. Furthermore, all power armor Combat
bonuses to strike, parry, and dodge are lost! Note: The head is
a small and difficult target to hit, shielded by an exhaust tube, wings,
and shoulder plating. Consequently, it can only be hit when a character
makes a called shot and even then the attacker is - 4 to strike.
[2] Depleting the M.D.C. of the main body will shut the armor down
completely, making it useless.
Speed:
Running: 120 mph (193.1 kph) maximum. Note that the act of running
does tire out its operator, but at 10% of the usual fatigue rate thanks
to the robot exo-skeleton.
Leaping: The powerful robot legs can leap up to 25 feet (7.6
m) high or across.
Underwater Capabilities: The USA-GPA-01 can also walk along
the bottom of the sea at about 25% of its normal running speed.
Maximum Ocean Depth: 1,000 feet (305 meters).
Statistical Data:
Height: 10 feet (3.05 meters)
Width: 4 feet, 6 inches (1.4 meters)
Length: 4 feet, 3 inches (1.3 meters)
Weight: 815 lbs (369.7 kg) fully armed with Hyper Velocity Rail
Gun.
Physical Strength: Equal to a P.S. 30
Cargo: None
Power System: Nuclear, average energy life is 10 years.
Black Market Cost: 1.2 million credits for a new or fully operational
M.I. GPA-01-J Power Armor. Includes Hyper Rail Gun but does not include
any hand held weapon systems.
Weapon Systems:
[Coalition TM, Phase World TM, and Triax TM are trademarks owned by Kevin Siembieda and
Palladium Books Inc.]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
By Kitsune (E-Mail Kitsune).
Copyright © 2008, Kitsune. All rights reserved.