Techno-Wizard M18 Hellcat Tank Destroyer:
Sergeant Bobby Sterling wanted impatiently in the commander's cupola of her M18 Tank Destroyer with her fingers on the butterfly triggers of her automatic grenade launcher mount. Her team of techno-wizard tank jocks had been brought together to bring down a Coalition seek and destroy mission consisting of six Coalition Spider Skull Walker and an unknown number of SAMAS Power Armors operating in the area. Her unit consisted of only four M18 Tank Destroyers and eight techno-wizards in Mystic Power Armor. Her heavy units was hulled down behind a set of low rises and using Chameleon magic to hide themselves. They would have to get their licks in fast and furiously if they were to win. She was ranging her main cannon on the lead Spider Skull. All four tank destroyers were aimed at the same target with the hope of taking it out quickly. The plan was to fire a couple of rounds at it and hopefully taking one out before retreating back to their fallback position. They would then find their way to a new position to wait in ambush. They had to be very careful with their ammunition, they had a strictly limited payload of 120 mm rounds. That meant that it would be best to fire from fortified positions.
As soon as the four tank destroyers had range on the nearest Spider Skull Walker, they opened fire as one. The six legged robot vehicle suddenly had four armor piercing sabot-discarding rounds hit the skull portion and massive damage was inflicted. The Spider Skull Walker stumbled even before a second volley of rounds was fired. When the smoke cleared from the second volley, the whole top of the Walker had been virtually blown off. The rail guns on the Spider Skull walkers were out of range and the commander of the remaining Walkers must have ordered his power armors forward because a swarm of around twenty SAMAS power armors broke off from the larger robots and attempted to swarm the tanks. It was time to retreat and deal with power armors while they found their next fortifications.
As the SAMAS approached, the Hellcats let loose with a large volley of short range missiles. The Hellcats concentrated on just four of the SAMAS and knocked three of the four out of the sky. The SAMAS closed to mini- missile range just as the Hellcats fired a second volley of short range missiles. Every SAMAS concentrated on two tanks. Before the battle had begun, the tank crews had engaged an impervious to energy enchantment and the SAMAS were all carrying plasma rounds. The plasma rounds did little but ding the protective force field from the casing of the warheads hitting. At the same time, four more SAMAS were blotted from the air. The eight supporting Mystic Power armors engaged the surviving SAMAS while the Tank Destroyers supported them with light mounts. A few SAMAS were able to strafe the Hellcats but they were a spent force and damage was minimal with most of the attacks hitting the tank destroyers' force fields. Sergeant Sterling shredded one of the SAMAS with her automatic grenade launcher. Four of the SAMAS broke off to support the five remaining Spider Skull walkers.
The tank destroyers retreated back at full speed to their next prepared position and settled in to wait for the Spider Skull Walkers to attack. The Sergeant was a bit worried, the battle seemed to be going too well. Still, nothing could be done but to wait.
Background:
Many Techno-Wizards like to copy famous designs from the past including aircraft, naval designs, and armored vehicles. Most of the Techno-Wizards which armored vehicles are their primary focus prefer vehicle designs from the various historic wars including World War One and Two. Designs similar to World War One designs include the Lightning Knight and Iron Mark. World War Two designs include several American tank designs including the M18 Hellcat Tank Destroyer. In mainland Europe, several of the famous World War Two German designs are copied as well. The M18 Hellcat was the fastest armored fighting vehicle of World War and had an excellent record in combat even though it had very light armor. The tank destroyer was designed for fast ambushes and was very lightly armored. The techno-wizard version is designed to fill the same role as well as for scouting. The Northern Gun Lightning Fist is designed to fill a similar role. The Techno-Wizard Hellcat has been used to great effect against robot vehicles. Unlike the Iron Mark, the Techno-Wizard Hellcat is a fairly conventional tank design. Several Hellcat tank destroyers were preserved in military museums and it is likely that the Techno-wizards found a copy of the original tank destroyer.
While the outward appearance of the Techno-Wizard Hellcat is designed to emulate closely that of the original including having a relatively low silhouette, the internal layout is vastly different. The techno-wizard version of the Hellcat is about ten percent larger than the original tank destroyer and is a bit heavier as well. Power is supplied by a small fusion reactor which produces much greater power than the original engine and the vehicle has virtually unlimited range. The tracks are wider so that the tank destroyer is more stable and unlikely to sink into the softest ground. As well, the suspension and transmission is designed for even greater speed. The top speed of the tank destroyer is eighty mph on roads and sixty mph off road. The Tank Destroyer is enchanted with a special magical speed boost which increases top speed by around thirty mph but the duration is strictly limited. The speed boost is doubled in both speed and duration on ley lines and nexus points. Still, it gives the tank destroyer a great tactical advantage over most tanks even in normal circumstances and becomes more nimble when the enchantment is engaged. The Tank destroyer is relatively light and has been modified so that it can operate amphibiously using the tracks for propulsion. The crew compartment is completely environmental and the tank destroyer carries modern sensors equal to those carried on most robot vehicles. The crew of the tank is three like the original world war two model but the crew is far more comfortable. The techno-wizard version of the tank destroyer also carries much thicker armor and can withstand a large amount of abuse before being destroyed. The armor is made from high tech composites and alloys to reduce cost of repairs compared to magical materials. The original Hellcat has an open top but this is protected by armor in the Techno-Wizard version. The tank destroyer also has an Armor of Ithan Force field for additional protection.
One of the key visible external differences between the original version of the Hellcat and the Techno-Wizard version of the tank destroyer is that a much larger 120 mm low recoil cannon is carried in the place of the 76 mm cannon. The larger cannon also has a fume extractor on the barrel and is similar in design to the cannon carried on the M1 Abrams Main Battle Tank. The payload on the heavy cannon is relatively small with a total of only twenty-eight rounds. The tank destroyer uses an automatic reload system to increase the rate of fire and reduce crew fatigue. There are some plans on replacing the conventional cannon with a slightly smaller caliber but more powerful electro-thermal cannon. Beside the main barrel is a heavy flame cannon which has unlimited payload and used against targets which do not warrant the main cannon. Above the turret is a secondary mount which is controlled by the vehicle's commander. Some crews prefer a second flame cannon while others prefer a telekinetic machine-gun or a conventional automatic grenade launcher. On the sides of the turret on what appear to be storage boxes, the Hellcat carries short range missile launchers. A total of eight short range missiles are carried on each side for a total of sixteen short range missiles. The missile launchers can be ejected when empty or if there is a danger of explosion. They are often retained once empty to add additional armor to the sides of the turret. On the forward part of the turret are box mounts which open up to reveal a magical chaff and fare system for protection against missiles.
Model Type: T.W. M18 Hellcat Tank Destroyer
Vehicle Type: Tank Destroyer / Armored Scout Vehicle.
Crew: Three (Driver, Gunner, and Commander).
M.D.C. by Location:
| [1] Tractor Treads (2): | 80 each | |
| Weapons Turret: | 150 | |
| 120 mm Low Recoil Smooth-bore gun: | 80 | |
| [2] Coaxial Heavy Flame Cannon: | 40 | |
| [2] Commander Modular Weapon Mount (Top of Turret): | 60 | |
| [3] Ejectable SRM Box Launchers (4, Sides of Turret): | 30 each | |
| [2] "Fireworks" Magic Chaff and Flare Dispensers (2): | 20 each | |
| Magical Armor of Ithan Force Field (3 times per day): | 100 | |
| [4] Main Body: | 350 |
Notes:
[1] Depleting the M.D.C. of a tread will immobilize the tank until
it is replaced. Replacing a tread will take 1D6x10 minutes by a trained
crew (2 replacements are carried on board) or three times as long by the
inexperienced. Changing the tread is only advisable when the vehicle is
not under attack.
[2] These are small and difficult targets to strike, requiring the
attacker to make a "called shot," but even then the attacker is -4 to strike.
[3] Once the missiles have been expended, or in an emergency, before
they have been fully expended, the launcher can be ejected from the tank.
Though disposable, they do not have to be disposed, and can be re-used
indefinitely.
[4] If all the M.D.C. of the main body is depleted, the vehicle is
completely shut down and unsalvageable, but crew may survive in their reinforced
compartments.
Speed:
Ground: Cruising speed on land is 80 mph (128.7 kph) on roads
and 60 mph (96.6 kph) off road maximum under conventional propulsion. Magical
propulsion increases top speed to 110 mph (177.0 kph) on roads and 90 mph
(144.8 kph) off road with a duration of 10 minutes. When on a ley line
or nexus, top speed is increased to 140 mph (225.3 kph) on roads and 120
mph (193.1 kph) off roads and has a duration of 20 minutes. Super Speed
can be activated up to three times per day.
The vehicle is designed to traverse virtually all terrain and can climb
at up to a 60% grade although at a much slower speed (About 10% of maximum
road speed). It can also climb barriers and ford trenches. The vehicle
can also handle side slopes of up to 30%.
Water Capabilities: Uses tracks to propel tank destroyer over
the surface of the water. Using the tracks, the T.W. Hellcat can travel
on the surface of water at 10 mph (16.1 kph/8.7 knots).
Maximum Effective Range: Effectively unlimited (Nuclear Fusion power supply with
5 year duration) Armored Vehicle carries about two weeks worth of emergency
supplies onboard.
Statistical Data:
Height: 9.3 feet (2.82 meters)
Width: 10.7 feet (3.27 meters)
Length: Main Body: 19.1 feet (5.81 meters) and With
Gun Forward: 27.1 feet (8.27 meters).
Weight: 25.6 tons (23.2 metric tons)
Power Source: Nuclear fusion reactor; Must be refueled every
five years, otherwise effectively unlimited.
Cargo Capacity: Minimal storage space in pilot's compartment;
about three feet (0.9 m) in side dimensions for extra clothing, weapons,
and personal items. Three carbines and two hand-held missile launcher with
four loads each.
Black Market Cost: 26 Million Credits.
Weapon Systems
Sensory Equipment:
The tank carries all standard equipment of a robot vehicle plus this
special equipment:
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By Kitsune (E-Mail Kitsune).
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