Name: Kistran Tharman
True Name: Jakella Redell
Alignment: Unprincipled (Good / Selfish)
M.D.C.: 119 (180 adding in physical skills)
Attributes: I.Q.: 18 (+4% /+2), M.E.: 24 (+5), M.A.: 24 (80%), P.S.: 26 (+11), P.P.: 25 (+5), P.E.: 31 (+8 / +32%),. P.B.: 18 (40%), SPD: 41
Weight: 145 lbs (65.8 kg) Height: 6 foot 2 inch (1.93 meters)
Age: 39 years Race: True Atlantian (Aerihman Clan) Sex: Female
She has a strong hatred for Lord Aerihza, who she feels is responsible for her father's murder although there was never a body. She would love to get a chance to kill him but realizes that she will likely never get a chance. Because of her disagreement about the direction which the clan is going, she does not trust many of her own clan. Many agree with Lord Aerihza and it is virtually impossible for her to be able to tell their true feelings.
Her feeling is that all of the Atlantian clans should be brothers and sisters and that none should be plotting against each other. She wishes that they would learn true caution so that they would not be picked off one at a time. She knows that few will believe that another clan is out to get them so she sees no point in trying to warn them. If at all possible, she will try to avoid killing them but will do what is needed to keep her disguise intact. Ultimately, she looks for sort of evidence which she could present which could convince them about the truth. The possibility of bringing those who are not in the clans at all is something she has considered. Some of their loyalty might be a concern like those of her clan.
In general, she tries to protect those who she considers innocent and do what she can although she realizes that it is far from a perfect world. Those she has to kill, she will regret greatly and hopes that one day she will be able to atone for what she is forced to do. As such, she bides her time and plans for an uncertain future. She also is looking for evidence to confirm that he father was murdered and hopes that by joining the Sunaj she will get the evidence she needs. If her father is a prisoner, she hopes that she might be able to rescue him although it is a faint hope.
O.C.C.: Sunaj Assassin Experience Level: First (1)
Combat Skill: Hand to Hand Assassin & Boxing
Attacks per Melee: Four (4)
Bonuses, Combat:+7 to Strike, +8 to Parry, +8 to Dodge, +11 to damage, +4 to Roll with punch, fall, or impact, Knock-Out / Stun on Natural 20, Critical Strike on Natural 20, Kick Attack inflicts 2D4+11
When on the defense, she usually gets a +6 to Initiative, a +2 to Parry, and a +3 to dodge from Sixth Sense.
Bonus; Save: Lethal Poison : +8, Non Lethal Poison : +8, Harmful Drugs : +8, Insanity : +5, Psionics : +5, Magic [12/16]: +10, Horror Factor [Varies]: +9
Psionics (Major): I.S.P.: 42 (Gains 1D6+1 Per level). Psionic Powers: Healing: Bio-Regeneration (6), Physical: Alter Aura (2), Mind Block (4), Sensitive: Clairvoyance (4), Sixth Sense (2), Total Recall (2)
Natural Abilities: Cannot be transformed by any means, Sense Vampires 1000 feet, Operate Dimensional Pyramids, Sense Ley Lines and Ley Line Nexuses, Sense Rift, Ley Line Phasing.
P.P.E.: 124 Magic Tatoos: Magic Weapons: Flaming Shield (15), Flaming Sword - Mark of Heritage - Inflict 2D6 MDC (10), Power Tatoos: Chain with Broken Link [Strength] (30), Chain Wrapped Around Cloud [Air Powers] (50), Eyes; Three [Supernatural Vision] (20), Heart encircled by chains [Invulnerability] (40), Heart pierced by wooden stake - Mark of Heritage - [Protection from vampires] (15), Skull Coiled by Thorns [Death Touch] (40), Skull with Bat Wings [Animate Dead] (30)
O.C.C. / Background Skills: Espionage: Disguise (+15%) 49%, Intelligence (+15%) 51%, Tracking (+20%) 49%,Wilderness Survival (+20%) 54%, Physical: Hand to Hand: Assassin, Boxing, Gymnastics, Prowl (+10%) 44%, Swimming (+5%) 59%, Science: Mathematics - Basic (+25%) 74%, Technical: Language: American 98%, Language: Atlantian [Greek] 98%, Language: Demogorgon (+10%) 64%, Language: Dragonese/Elf 98%, Language: Gobbly (+10%) 64%, Language: Spanish (+10%) 64%, Literacy: American 98%, Literacy: Atlantian (Greek) 98%, Literacy: Dragonese/Elf 98%, Lore: Demon & Monster (+10%) 39%, Wilderness: Land Navigation (+15%) 55%, Weapon Proficiency - Ancient: W.P. Archery/Targeting (+0 [+7] Strike / +1 [+9] Parry, 2 Attacks), W.P. Blunt (+1 [+80 Strike / +1 [+9] Parry), W.P. Sword (+1 [+80 Strike / +1 [+9] Parry), Weapon Proficiency - Modern: W.P. Energy Pistol (+3 Aimed / +1 Burst), W.P. Energy Rifle (+3 Aimed / +1 Burst).
O.C.C. Related Skills: Communication: Radio - Basic (+10%) 59%, Espionage: Escape Artist (+10%) 44%, Pick Locks (+10%) 44%, Medical: First Aid (+5%) 54%, Military: Demolitions (+10%) 74%, Rogue: Streetwise (+5%) 29%
Secondary Skills: Physical: Athletics - General, Running, Pilot: Pilot Automobile 64%, Horsemanship- Basic 44%
Skills From Gymnastics: Sense of Balance 54%, Work Parallel Bars & Rings 64%, Climb Rope 74%, Climb 29%, Back Flip 74%,
As with most True Atlantians, she is extremely tall while being quite muscular and well defined. Still her figure is feminine and she is quite attractive with dark Caucasian skin more or less Mediterranean in general appearance. She has long dark brown hair which she allows to be just slightly wild. Her hair hangs down half way to the small of her back. She has brown eyes which challenge those around her. She tends to not wear too much in the way of makeup but does highlight around her mouth in a dark brown and tends to wear highlights around her eyes as well.
When not dressed in her Sunaj armor, Kistran usually wears not much in the way of clothing to give her full access to her tattoos. She wears a bikini style halter top often with a bottom of similar design. She prefers reds and browns in general. She does usually wear leather boots on her feet. For jewelry, she wears a wide armband on her right lower arm as well as a pair of bracelets around her left arm.
2 Regular Daggers / Throwing Knives: Damage: 1D6 SDC + Strength Bonus Weight: 1 lbs (.5 kg)
2 Silver Daggers / Throwing Knives: Damage: 1D6 SDC + Strength Bonus Weight: 1 lbs (.5 kg)
Kittani Laser Scalpel: Damage: Under one S.D.C. to 1D6 S.D.C. Range: 6 inches (0.15 meters)
K-E4 Plasma Ejector: Weight: 12 lbs (5.4 kg)
Mega-Damage: 6D6 Rate of Fire: Standard. Effective Range: 2000 ft (610 m) Payload: 20 Shots short E-Clip, 30 Shots long E-Clip
KEP-Special Energy Pump Pistol: Weight: 4 lbs (1.8 Kg)
Mega-Damage: 5D6 Rate of Fire: Standard Effective Range: 200 ft (61 m) Payload: 10 shots short E-Clip, 20 shots long E-Clip
K-SAR Sunaj Assassin Rifle: Weight: 12 lbs (5.4 kg)
Knock off of the design of the JA-12 Juicer assault rifle with the grenade launcher replaced with a longer range version of the grenade launcher that is used with the K-1 sniper rifle. Mega-Damage: Laser, 4D6+4 for Single Shot and 1D6x10+20 for 3 simultaneous blasts. Grenade, 6D6 to 10 ft (3 m) radius. Rate of Fire: Laser, Single shot or three round burst. Grenade: Single shot. Effective Range: Laser, 5,000 ft (1,524 m). Grenade, 2,000 ft (610 m). Payload: Laser, 10 Shots short E-Clip, 30 Shots long E-Clip, has built in energy Canister (Cannot be removed but can be recharged) that holds an additional 45 Energy shots. Grenade, Has a 4 shot internal magazine for grenade launcher. Bonus: +1 on Aimed Shots with laser and +1 with self guided grenades.
Damage; Physical: 1D8 SDC + Strength Special: Unconsciousness, -8 to Strike, Parry and Dodge for 2D4 Melees if save is made (Save 16 or Higher), must save each time hit, ineffective against full environmental body armor but effective against non fully environmental Armors. Range: Hand to Hand
Ammunition: 16 Long E-clips
Fang Sword: Weight: 5 lbs (2.2 kg)
Weapon is styled to look like long sword. Mega-Damage: 4D6 physical, M.D.C. of Weapon: 100 (regenerates 2D6 M.D.C. per day and only effective if opponent is trying to destroy weapon)
Armor of Note:
Sunaj Assassin Armor: M.D.C.: 110 Weight: 16 lbs (7.3 kg) -10% Prowl Penalty
Other Equipment: Disguise Kit, Backpack, 3 Sacks, Utility Belt, Ammo Belt, Sleeping Bag, Sunglasses & Goggles, Air Filter, Gas Mask, 100 feet of Rope, Pocket Tool Kit, Flashlight, Canteen, Compass, Pocket Calculator, Lock Pick Tools
Money: 16,000 Credits, 5,000 Credits worth of Gold
Kistran's father was noble who was also a relatively powerful leader in the clan hierarchy previous to Lord Aerihza taking power. He was a supporting of working with the other clans and gaining closer ties with them. After Lord Aerihza took power, he was in strong vocal disagreement with these new policies and fought to keep them from killing those from the other clans, labeling what was being done as acting like a thief in the night and extremely dishonorable.
One day he simply disappeared and no one knows what happened to him. Many, including his daughter, believe that he was killed by follows of Aerihza but there is no proof. Several other nobles have disappeared under similar circumstances and others are suppose to have committed suicide. It is possible that they were considered too powerful to just kill. There is an off chance in his daughter's opinion that he is still a prisoner. Officially, there is no opinion from the present clan leadership. There is even some suggestion that he might have disappeared to escape from dishonor although Kistran believes that it smoke to keep others from investigating too closely.
Several other noble families had other members of the family disappear after the head of the household. Her own mother appears to have committed suicide. To save the younger members of the noble house, they were brought into lesser houses who were considered family allies who had hidden their disagreement with the current leaders of the clan. She was raised by one of these families who claimed that she was their daughters. Her original name was Jakella which she changed to Kistran when she went to the family. A fairly reclusive family, they had escaped much notice. There raised her with much care and their shared many of her father's opinions which they passed on to her.
The leadership demanded that members of many of the families give up their children to be trained to become loyal Sunaj. She volunteered but her plan was always to see what she could do to work against the policies and perhaps somehow oust the current leadership. She has long had fantasies about killing the present Lord Aerihman but realizes that it very well may prove to be impossible. She also wants to find some proof which she could bring the other clans which would be incontrovertible. With a general war against the Aerihman clan and a "fifth column" working from inside, there is hope that the current leadership could be brought down. As well, she has considered if there are those not of the clan she could bring into such a war. Right now, it is time to appear to be a loyal soldier and plan for the future.
[ Altarian TM, Bandito Arms TM, Chipwell Armaments TM, Coalition States TM, Cyber-Knight TM, Federation of Magic TM, Free Quebec TM, Golden Age Weaponsmiths TM, Iron Heart Armaments TM, Kittani TM, Larsen's Brigade TM, Mechanoids TM, Mega-Damage TM, Megaversal Legion TM, Millennium Tree TM, Mutants in Orbit TM, Naruni Enterprises TM, New Navy TM, New Sovietskiy TM, NGR TM, Northern Gun TM, Phase World TM, Psyscape TM, Rifter TM, SAMAS TM, S.D.C. TM, Shemarrian TM, Splugorth TM, Stormspire TM, Sunaj TM, Tolkeen TM, Triax TM, Wellington Industries TM, Wilk's Laser Technologies TM, and Xiticix TM are trademarks owned by Kevin Siembieda and Palladium Books Inc. ]
[ Beyond the Supernatural®, Heroes Unlimited®, Nightbane®, Ninjas & Superspies®, Palladium Fantasy®, and Rifts® are registered trademarks owned by Kevin Siembieda and Palladium Books Inc. ]
Image created and copyrighted by Nicklas Lundqvist (email@example.com).
More Nicklas Lundqvist artwork at His Homepage.
Writeup by Kitsune (E-Mail Kitsune).
Copyright © 1998, 1999, & 2008, Kitsune. All rights reserved.