Leonidas Super-Freighter/Mercenary Assault Ship:
This ship was found dead in space. Nobody knows for sure who refitted it and the current Captain isn't talking. Originally an REF Tokugawa Class Super Dimensional Landing Ship, it didn't take much to convert it to a freighter. Most of the weapons were intact, so most of the work involved the propulsion systems. Strangely, the mecha storage bays were left intact except for installation of tie-downs for cargo pallets and containers. The ship's original name was left intact, despite the change in mission. One should note that this ship was designed from the ground up for planetary landings and is likely the largest ship capable of doing so.
REF reflex and laser weaponry systems are slight smaller than the Three Galaxy's equivalents, allowing the Leonidas to mount a larger number of energy weapon mounts and yet have an unprecedented amount of cargo space for its size. Because the REF was weak on point defense weaponry and missile weapon, additional Three Galaxies weapons were added. A variable shield system replaced the full barrier system, allowing the ship to fire out while still protected. If anything, this made the ship even more capable, to the point it actually met the original performance requirements when the class was incepted.
When the propulsion was replaced with a CG system, the powerplant was also changed over to a fusion power system. Anti-matter was considered too dangerous on a ship intended to land on a planet's surface and the protoculture system was impossible for its current operators to replenish. The ship retains its fold drive system. However, the power system is powerful enough to give the Leonidas an unprecedented cruising range.
Even as a cargo ship, the Leonidas still maintains a formidable combat capability, allowing them to hire out for cruises through dangerous territory and to mercenary or even governments in its original purpose as a combat landing ship. Even with the enhanced firepower and its ability to operate as a pocket carrier, the Captain prefers to stay on the edges of battles, making the assault approach once the immediate space is secured and under the support of bombardment from other ships. As the repair and maintenance equipment, left over from its original equipment, is much smaller than those carried on ships in the Three Galaxies, it can carry many more troops. That equipment is also more capable than its equivalent, which also makes a very convenient mobile base.
The original recreational facilities were left intact on this class of ship. To provide for the addition of point defense weaponry, the provisions for full size Zentraedi and related equipment were removed. This was no real loss, as the crew is composed of human-sized personnel.
This starship design uses modified starship speed and ranges. See Revised Starship Rules for Phase World for more details.
Vehicle Type: Tokugawa
Class: Space fold Planetary Assault Ship/Super-Freighter
Crew: 2,045 under combat conditions, half that for commercial
cruising
Troops: Up to 20,000
Total of Crew and Troops: up to 22,045, can fit 150,000 passengers
(Extremely cramped and unable to perform normal operations)
STANDARD TROOP COMPLEMENT (SAF)
Naval Air Arm:
| 100 | Additional Fighters (Optional) | |
| 60 | Katana | |
| 36 | WF-F15X Shadow Bolt Mk II | |
| 30 | Modified Fire Eater | |
| 12 | Valkyrie bombers | |
| 0 | AEW Ships (can carry up to 20) | |
| 0 | EWACS and Elint Ships (can carry up to 12) | |
| 12 | Proctor (used as couriers and long range patrol ships, up to 12 more) | |
| 10 | Various cargo shuttles |
| 160 | Fighters | |
| 30 | Light and heavy assault shuttles (can carry 22 more) | |
| 300 | Assorted Vehicles | |
| 14000 | Power armor |
M.D.C. by location:
| Main Particle Cannon Turrets (10): | 1,200 each | |
| Long Range Missile Batteries (6): | 550 each | |
| Rail Gun Turrets (8): | 300 each | |
| Point Defense Laser Turrets (16): | 300 each | |
| CIWS (12): | 300 each | |
| Cruise Missile Launchers (3): | 1,000 each | |
| Medium Range Missile Launchers (8): | 500 each | |
| Flight Hangar/Cargo Section (Front 1/2, Upper 1/3 of the Ship): | 60,000 | |
| Hangar/Cargo Section (Lower 1/2 of the Ship): | 60,000 | |
| [1] Bridge: | 15,000 | |
| [1] Auxiliary Bridge: | 15,000 | |
| [2] Main Body: | 100,000 | |
| [3] Variable Force Field: | 5,000 a side (30,000 Total) |
Notes:
[1] The main bridge is exposed but have extremely heavy armor. The
secondary bridge is in the middle of the ship and this is how much damage
needs to be done for a weapon to hit the bridge through the ships armor.
This ship also has an auxiliary bridge. Even if both bridges are destroyed,
the ship can still be piloted from engineering but ship is -3 to dodge
and all weapon systems will be at local control. Weapon hits near the bridge
that do not penetrate
[2] Depleting the MDC of the main body will put the ship out of commission.
All internal systems will shut down, including life support and internal
gravity. The ship itself will be an unsalvageable floating wreck.
[3] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (1500 MDC) per melee
Speed:
Driving on the Ground: Not possible but can land on a planet.
Sublight: Has a special sublight engine that allows the ship
to travel up to 60 percent of the speed of light. Star Ship can accelerate/decelerate
at the rate of 0.7 percent of light per melee.
Space Fold: The ship is estimated to travel a total of 100 light
years per hour in normal space and 500 light years per hour in deep space
such as between galaxies. This allows the ship to travel between even galaxies
very rapidly. Note: When the ship uses its space fold, it will also transport
all vessels /objects within 2 or 3 miles. The ship can further expand its
fold drive to transports all ships in a 50 mile radius. Fold drive does
not work deep in a gravity well (Gravity wells interfere with fold drives)
Planet Bound: The ship can land on a planet using anti-gravity
systems and is one of the largest ships designed to do so. Amazingly, it
can attain a maximum speed of Mach 3 (200 mph/322 kph if the shield system
is off-line)! Optimal landing locations are on large, flat land areas,
but the ship can float, though it severally restricts access by troops
in the lower bay.
Maximum Range: Unlimited, fusion power systems give it an estimated
life of 30 years of constant use. Sublight engines and space fold offer
virtually infinite range. It carries ten years of supplies that could be
stretched to seven in an emergency.
Statistical Data:
Length: 3,675 feet (1,120 meters)
Height: 1,171 feet (357 meters)
Width: 1,411 feet (430 meters)
Weight/ Mass: 12 million tons (10.8 million metric tons)
Power System: Advanced fusion with a 30 year life.
Gravitational Control System: Internal and External
Cargo: In addition to cargo holds are scattered about the ship
that allow for carrying up to 1 million tons of cargo, the main troop bays
can be used to carry up to 13 million tons in addition to 20 days of supplies
and ammunition (these are dedicated storage areas).
Market Cost: The Leonidas is not for sale.
WEAPON SYSTEMS:
[ Phase World TM, Naruni TM, Kreeghor TM, and CAF TM are trademarks owned
by Kevin Siembieda and Palladium Books Inc. ]
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Palladium Books Inc.]
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By James Laursen (prowlstheknight@yahoo.com)
Minor reformating by Kitsune (E-Mail Kitsune).
Copyright © 2008, James Laursen.. All rights reserved.