While still nominally considered a Zentraedi Mecha, the tactical body pod is operated by various races within the Three Galaxies' forces of the REF. Of course there were huge amounts of already cloned Zentraedi soldiers in the factory satellite which the REF managed to captured but a sizeable minority of these pods are operated by human crews. It far easier to train the Zentraedi woken from stasis to a design that they would already be familiar with than an all new design and it would be a criminal waste of resources not to use them. The original REF version was a reasonable good design but had several glaring weaknesses. Two of the most major was the designs lack of armor and the fact that it carried no missiles. It was decided than an updated version would be developed to take advantage of the new technology available in the Three Galaxies. The end result was a greatly upgraded design which was designated the Mark III and is similar in many ways to the upgraded on the Officers Battle Pod within the Three Galaxies. The Tactical Battle Pod is mostly designed for use in ground combat and lacks the extraordinary space maneuverability of the Officers Battle Pod. The Tactical design has several important advantages though including being less expensive to manufacture (meaning more can be produced) and being more flexible as far as additional weapon systems. Even though lighter armed than some other REF designs, the mobility compared to most designs makes it highly effective.
Like the Officers Battle Pod, the appearance of the new Tactical Battle Pod design is mostly unchanged. One of the largest changes was the elimination of the rear firing cannons. Both designs share a large amount of components to reduce development and production costs. Otherwise, the changes are mostly cosmetic. One of the most important features of the design is that its armor has been greatly upgrade compared to the original REF Tactical Battle Pod. In actuality, it is around three times that of the original design. The design does not mount a protective force field which has been criticized by some. The design still uses protoculture for control systems but power is provided by a powerful fusion reactor designed in the Three Galaxies. Actually, the power plant is a Consortium design of incredible output. The running speed of the original tactical battle pod is retained but the thrusters have been upgraded. Actually, they are replaced by a contra-grav propulsion system. The system gives the Tactical Battle Pod much greater mobility and it can even theoretically break into orbit. Still, the propulsion system does not provide the design with enough acceleration to effective as either a space fighter or in an atmosphere. It would be considered a sitting duck if engaged by try fighters. Instead, the system in meant to increase the mobility and flexibility of the improved design. As might be expected, the electronic systems (including sensors) on the Tactical Battle Pod Mk III have been fully upgraded.
The main weapon of the Tactical Battle Pod are the same HI-Laser cannons carried on the Officers Battle Pod and are developed from fighter mounts carried on the Black Eagle starfighter. The weapons are extremely powerful and have good range as well. The 32 mm auto cannon on the chest of the design is replaced by a gravity rail gun. The same mount is carried on the REF Excaliber and Gladiator Destroids. As written previously, the rear firing cannons have been removed. Instead the design has a quick change which allows a variety of different missile mounts to be carried. A special high powered sensor array is also available for the design which mounts in place of the missile pods. While the missile payload does not compare with the Spartan design, the design has the ability to get into position far more rapidly. The most commonly carried pod is the mini-missile pod which has the capacity of forty-eight mini-missiles per pod. While close range only, the weapon is devastating. A short range missile pod with twenty-four missile per pod and a medium range pod with twelve missiles per pod are also available. The pods are fairly heavy and reduce ground speed and acceleration by around twenty percent. Even so, it can reach speeds of 225 kph carry a pair of weapon pods.
Model Type: TBD-Z1-B Improved Tactical Battle Pod
Vehicle Type: Zentraedi Destroid
Crew: One but can seat an additional passenger
M.D.C. by location:
| Top Mounted Heavy Lasers (2) | 100 each | |
| Dual Gravitic Rail-Guns (Chest): | 180 | |
| Missile / Sensor Pod Hard Points (2, sides) | 20 each | |
| Side Mounted Missile Pods (2): | 200 each | |
| Long Range Sensor Pod (1) | 275 | |
| [1] Hands (2): | 65 each | |
| Forearms (2): | 125 each | |
| Upper Arms (2): | 150 each | |
| Legs (2) | 250 each | |
| [2] Rear Contr-Grav Propulsion System: | 250 | |
| [3] Main Body: | 570 | |
| Reinforced Pilots Compartment | 250 |
Notes:
[1] These locations are small and difficult targets to strike, requiring
the attacker to make a "called shot," but even then the attacker is -4
to strike.
[2] Destruction of rear Contra-Grav propulsion will cause the Officer's
Battle Pod to crash while in an atmosphere. In space, the battle pod will
be restricted to maneuvering thrusters only
[3] Depleting the M.D.C. of the main body will shut the Officer's Battle
Pod down completely, rendering it useless. Note: Lasers do half
damage.
Speed:
Running: 175 mph (281.6 kph) maximum with a cruising speed of
about 100 mph (160.9 kph). Unlike power armors, running does no tire out
the operator. While carrying pods (Sensor or Missile), maximum running
speed is 140 mph (225.3 kph) with a cruising speed of about 80 mph (128.7
kph)
Jumping: 100 feet (30.5 meters) lengthwise or 50 feet (14.2
meters) up without using Contra-Grav thrusters. Using contra-grav thrusters,
can leap 600 feet (182.9 meters) across or upwards without achieving flight.
Contra-Grav flight system: The contra-grav propulsion system
enables the armor hover in a stationary at any altitude and fly at a maximum
speed of 200 mph (320 kph). The contra-grav system makes the armor trans-
atmospheric and armor can accelerate at up to 0.5 Gs of acceleration.
Underwater: It can walk along the bottom of the sea floor at
25% of maximum speed. The Alpha can also use its thrusters to travel up
to a maximum speed of 20 mph (32.2 kph)
Maximum Ocean Depth: 1 mile (1.6 km)
Maximum Effective Range: Limited only by the pilot's endurance. Emergency food
and air supply will keep the pilot alive for a week.
Statistical Data:
Height: 23 feet (7.0 meters) without Missile Pods. 25 feet (7.6
meters) with missile pods
Width: 14 feet (4.3 meters) without Missile Pods. 17 feet (5.2
meters) with missile pods
Length: 14.6 feet (4.5 meters)
Weight: 12.5 tons (11.3 metric tons) fully loaded without pods.:
15.5 tons (14.1 metric tons) fully loaded with missile pods..
Physical Strength: Equal to Robotic P.S. 45
Power System: Advanced Fusion (25 Years). Uses one protoculture
cells for special systems (100 Year Duration), mainly control systems only.
The protoculture system has a special anti-tampering device.
Cargo: Minimal space is available in the pilots compartment,
but there is a 5 ft x 5 ft x 3 ft space behind cockpit
Market Cost: Not Sold, If found the Tactical Battle Pod would
probably be worth 40 million for a new, undamaged, and fully operation
Mecha complete with weapons.
WEAPON SYSTEMS:
[ Phase World TM, Naruni TM, Kreeghor TM, and CAF TM are trademarks owned
by Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
[ Robotech® is a registered trademark owned and licensed by Harmony
Gold USA, Inc. ]
By Kitsune (E-Mail Kitsune).
Copyright © 2006, Kitsune. All rights reserved.