Sixty five thousand years, there was a civilization know as the Valdemarians. They were centered around twelve stars in a local group with a total of thirteen life supporting worlds. The systems were all within a couple of dozen light years today. Today, their worlds are dead worlds, stripped almost completely of atmosphere. Underground, a few single cell life survived but nothing of any survive and nothing that is not protected by kilometers of earth and stone.
Similarly, a few remnants of the Valdemarian race have been found protected deep underground. These remnants are half freeze dried and half mummified. These have been studied and the Valdemarians appear to be elves. There have been no genetic markers which should them to be closely related but instead are more likely one of several crossings from their home universe into the Three Galaxies.
Something happened which is not entirely clear. There is a neutron star in the center of the cluster which most scientists believe was the cause. One of the most common ideas is that there was a quark nova event. Why they could not escape the event at faster than light speed is unknown. Possibly the nova even caused faster than light propulsion to be unable to function. It may also might have effected faster than light communication in a similar manner. It was likely that this effect lasted for many years although the effects seem to have dissipated in the intervening millenniums.
As far as technology, the Valdemarians appear to have been as advanced as the most advanced civilizations presently in the Three Galaxies. Some areas the Valdemarians are less advanced especially in cybernetics where they were surprisingly primitive compared to the major powers present in the Three Galaxies. They had extremely advanced automated manufacturing facilities. They also were masters of gravity based technology and artificial intelligence. Their largest vessel was the Battle Sphere which dwarfs almost every ship presently in existence. Today, there are only remnants of their technology have been found.
Unlike capital ships, the Valdemarian small craft are not much larger than the vessels which fill the same role as in the present civilizations of the Three Galaxies. The Valdemarian heavy bomber is in many ways the larger brother of the Valdemarian fighter. The hull form of the two craft is similar even though the bomber is far larger. Mass is around eight hundred metric tons. Some remnants of these heavy bombers have been found but a complete vessel has never been recovered. Of course, the energy of the nova event destroyed billion ton structures. A heavy bomber has no hope of surviving such a storm. Most of the major powers in the Three Galaxies would offer billions of credits for an intact vessel.
The heavy bomber is only slightly slower in acceleration than the starfighter in normal space. A detla wing design, the bomber has a top speed of almost mach eight. The heavy bomber has an advanced faster than light drive with a top speed of around twelve light years per hour when on slip stream drive. Even though not as fast as the capital ships, it still likely would be useful for scouting.
The Valdemarian had high strength golden alloys which were incredibly strong. The heavy bomber can take an incredible amount of damage. The bomber does not have a self repair system unlike large capital ships. In addition, the heavy bomber is protected by heavy shields which are twice as powerful as those mounted on a Proctor class heavy fighter. Powerful sensors are mounted on the ship and it also mounts an advanced stealth system. The standard crew is six and is designed for longer ranged missions than that of the much smaller fighter design. The bomber also is fitted with an artificial intelligence although not a full neural intelligence and appears to have been less than fully sentient. The heavy bomber, like the more common standard fighter, can be controlled by the computer of the Battle Sphere.
While armed with quite powerful direct fire weaponry, the craft is meant as a bomber and the main weaponry of the vessel are missiles. Missile strikes seem to have been done against large capital ships although the ship could be useful against both ground targets and against small craft. The bomber has three large bays and four smaller bays for missiles. The large bays can carry up to twelve capital scale missiles each or a mixture of lighter ordnance. The smaller missiles are not configured to be able to carry capital missiles but can carry up to eight long range missiles each although sixteen medium range missiles each were a more common ordnance payload.
The heavy bomber is slightly heavier armed than their fighter design. The bomber is armed with four forward firing gravity beams and two variable focus tachyon mounts which also fire forward. The gravity beams are extremely effective with high penetration and long range for a fighter class vessel. Unlike the fighter, these are not mounts which can be changed out for fusion cannons. For point defense, there is are also top and bottom mounted paired tachyon cannon mounts in turret. The bottom mounted turret is mounted forward of the main missile bays.
Ship design uses modified starship speeds and weapon ranges. See Revised Starship Rules for Phase World for more details.
Model Type: Valdemarian Heavy Bomber
Vehicle Type: Heavy Bomber
Crew: Six (Pilot, Co-Pilot, Electronics System Officer, Engineer,
and two Gunners) - Has space for two additional passengers.
M.D.C. By Location:
| Gravity Needle Beams (4, Front): | 150 each | |
| Variable Focus Tachyon Cannons (6, Wingtips & Turret): | 120 each | |
| Point Defense Tachyon Turrets (2, Top and Bottom) | 320 each | |
| Heavy Ordnance Bays (3, Underside of body): | 400 each | |
| Light Ordnance Bays (4, Under wings): | 250 each | |
| [1] Main Body: | 2,800 | |
| Pilots Compartment: | 800 | |
| [2] Variable Force Field: | 800 per side (4,800 total) |
Notes:
[1] Depleting the M.D.C. of the main body will put the heavy bomber
out of commission. All internal systems will shut down, including life
support and internal gravity. The ship itself will be an unsalvageable
floating wreck.
Note: Over half damage to the hull of the fighter
will disrupt the camouflage system.
[2] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (240 M.D.C.) per melee round.
Speed:
Driving on the Ground: Not Possible.
Sublight: Has a special sublight engine that allows the ship
to travel up to 50 percent of the speed of light. Fighter can accelerate/decelerate
at the rate of 1.75 percent of light per melee (If the Slip stream generators
are damage, reduce acceleration to 1.25 percent of light per melee.)
Atmospheric Propulsion: Maximum normal speed is Mach 7.6 (5,783.3
mph / 9,307.4 kph), the heavy bomber can enter and leave an atmosphere
because flight system is by contra grav. Because all missiles are in bays,
they do not reduce the fighter's atmospheric top speed.
Stardrive: The heavy bomber has a Gravitronic Slip Stream Drive
system which allows the ship to reach a maximum of twelve light-years per
hour (Six Light Years per hour on standard CG Drive only.)
Maximum Range: Effectively Unlimited by drive system but only
has supplies for crew for four months.
Statistical Data:
Length: 149.28 feet (45.5 meters)
Height: 50.52 feet (15.4 meters)
Width: 138.45 feet (42.2 meters)
Weight: 881.85 tons (800 metric tons)
Power System: Advanced High Density Fusion, Duration without
refueling of 20 years. Unlike the Valdemarian Battle Sphere, the fighter
cannot refuel itself.
Cargo: Minimal Storage Space of 6.6 x 4.9 x 3.9 feet (2.0 x
1.5 x 1.2 meters), often packed with supplies and additional ordnance.
Utility closet (4.6 x 2.0 x 1.3 feet /1.4 x 0.6 x 0.4 meters) for personal
effects.
Market Cost: No heavy bombers of this design have ever been
put on sale on the market (or probably ever will be). An intact bomber
might be worth several billion credits or more. The Consortium and Trans-Galactic
Empire both have standing offers of twenty billion credits for an intact
bombers. Even wrecked remnants of these heavy bombers can be valued at
hundreds of millions of credits.
WEAPON SYSTEMS:
Special Equipment:
Combat Bonuses:
These bonuses are only applied when the Valdemarian Heavy Bomber is
fully piloted. When not piloted use the bonuses under sentient ship. For
piloting, use the Phase World Starfighter combat (elite or basic) skill.
these bonuses are in addition to those from the piloting skill.
[ Phase World TM, Naruni TM, Kreeghor TM, and CAF TM are trademarks owned
by Kevin Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
By Kitsune (E-Mail Kitsune).
Copyright © 2009, Kitsune. All rights reserved.