Vector Aerospace Super Vixen class Light Starfighter:
Very important fighter in the Human Alliance, even though never produced in the number which the Osprey medium fighter, the Vixen light starfighter served for many decades before being retired. It was operated by the Consortium as well until production of the Wolfen Falx Supina could keep up with demands. Eventually, the Vixen in Human Alliance service was replaced by the Scorpion light fighter. The Scorpion is the mainstay light fighter on the Confederation. While some Vixen class starfighters were scrapped, many were sold to other parties. Some were sold to small independent governments while others were sold to mercenary companies. As might be expected, the Free Worlds Council operates numbers of these fighters.
Because the Human Alliance no longer operates these fighters, a number of independent companies support these fighters. One of these companies, Vector Aerospace, specializes in upgrading of old fighters as well as maintaining them. In many cases, with a few upgrades, these fighters can once again become competitive with newer starfighter designs and are usually far cheaper. Vector Aerospace will upgrade fighters for customers and also buys old fighters which are them upgraded and sold to interested customers. Vector Aerospace has even begun looking at old salvage yards to attempt to recover old fighters for rebuilding. Still, the company appears to have no plans to manufacture fighters on its own. In many ways, the Vixen would be the best fighter to produce an all new version of.
One of the biggest weaknesses of the Vixen compared to many fighter designs is a lack of variable force fields. Unfortunately, the light fighter also lacks any potential locations for mounting the shield generator as well. Mounting them externally would produce problems with aerodynamics when the fighter operated within an atmosphere. The only solution was to mount the shield generator inside of one of the fighters medium range missile bays, cutting medium range missile payload by half. Still, most crews consider it worth the loss of missiles to add a shield generator. The port bay is used because it is closer to the main power bus. Like other fighter designs, the fighter is stripped down to the frame and carefully examined for frame damage. Stronger armor composites replace those originally used, greatly increasing the damage the fighter can take. Engines are replaced by slightly more powerful units although they are simply upgraded based on the original design. With the upgraded engines, the Super Vixen has a top acceleration equal to that of the Consortium Black Eagle. The original fusion reactor is retained although usually refueled before being sold.
For weaponry, the lasers are retained as the main weaponry although they are rebuilt completely. Many of the lasers have had maintenance skimped on them and need multiple components replaced. As well, the remaining missile launcher is upgraded to be able to fire short range missiles as well as medium range missiles. The hard points are modified so they can fire medium range missiles as well as long range and cruise missiles. The tracking and fire control suits are upgraded to modern standard and are actually smaller than those they replace.
This fighter uses modified starship speeds and weapon ranges. See Revised Starship Rules for Phase World for more details.
(Note: The power system is fusion not anti-matter because the author's opinion is that anti-matter is to dangerous to be used in vehicles that may be used in an atmosphere. If a starship powered by anti-matter was to detonate in an atmosphere it would cause huge planetary damage. At GM option, this can also be applied to all starfighters or this fighter can be changed to anti-matter.)
Model Type: SF-9 (Upgraded)
Vehicle Type: Light Interceptor or Attack Fighter
Crew: One (Pilot)
M.D.C. By Location:
| Wing Laser Cannons (2): | 50 each | |
| Missile Bays (1, Starboard Side: | 80 | |
| Missile Hard Points (2, on the Underside): | 10 each | |
| [1] Main Body: | 425 | |
| Cockpit: | 120 | |
| [2] Variable Force Field: | 200 per side (1,200 total) |
Notes:
[1] Depleting the MDC of the main body will put the fighter out of
commission. All internal systems will shut down, including life support
and internal gravity. The ship itself will be an unsalvageable floating
wreck.
[2] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (60 M.D.C.) per melee
Speed:
Driving on the Ground: Not Possible.
Sublight: Has a special sublight engine that allows the ship
to travel up to 40 percent of the speed of light. Fighter can accelerate/decelerate
at the rate of 1.6 percent of light per melee.
Atmospheric Propulsion: Maximum normal speed is Mach 7.5 (5,560.9
mph / 8,949.4 kph), can enter and leave atmosphere because flight system
is by contra grav. When loaded down with external ordinance, fighters top
speed in an atmosphere is Mach 4.5 (3336.5 mph / 5369.7 kph)
Maximum Range: Effectively Unlimited by drive system but only
has supplies for pilot for two weeks.
Statistical Data:
Length: 36 feet (11.0 meters)
Height: 14 feet (4.3 meters)
Width: 34 feet (10.4 meters)
Weight: 6.8 tons (6.2 metric tons) empty and 8.5 tons (7.7 metric
tons) fully loaded with cruise missiles
Power System: Advanced Fusion with 10 year life span.
Cargo: Minimal Storage Space, place for a rifle, handgun, small
survival kit, signal flares, and food rations.
Market Cost: 30 million credits for a "Super" Vixen. Rebuilding
a Vixen to the "Super" configuration costs around 6 million credits. Original
Vixen class fighters cost around 25 million credits and are no longer produced.
WEAPON SYSTEMS:
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