The Xanadu Station space forces relies mostly on the standard Valkyrie III but the fighter is supplemented by several other models in addition to more standard space fighter designs. In addition to the Zentran Space Valkyrie and the standard SAP augmentation model, the Xanadu Station military operates the SAP "Super" model with even greater armor. The design is expensive and does have most of the same limitation of the standard SAP model.
The SAP Super Augmentation can be used on all VF-2XR models although in most cases the fighters have the augmentation fitted before being deployed onboard ships and stations. In some cases, the SAP Super is mixed with other models to form a composite force but they are more often operated as individuals. One common role is heavy strikes against ground stations and the armor combined with heavy firepower makes the fighter extremely effective at close range combat.
Much is standard from a VF-2XR fighter including variable force fields and contra-grav propulsion systems. Even though the armor is heavier than the SAP augmentation, the greater mass is not enough to further reduce acceleration. The armor system is streamlined for effective use in an atmosphere and the fighter can transform when carrying the augmentation.
The fighter gives up the ability to carry missiles on the wings. Otherwise, the Valkyrie's standard weapons are mostly retained including the basic head lasers and the rail gun pods. In most cases, a pair of rail gun pods are carried and they are inside of forearm compartments when in fighter configuration. Fire control systems allow both rail guns to be fired together for additional damage.
The additional weapon systems are basically identical to those carried on a standard SAP augmented fighter. Missile launching shields are carried with a total of six long range missiles with two carried in each missile shield. A large amount of mini-missiles are also carried with nine in each forearm launchers and twenty-four mini-missiles in each lower leg. This gives the Valkyrie a total of sixty-six mini-missiles in addition to the long range missiles. All of these missiles, both long range missiles and mini-missiles, are modern Three Galaxies type missiles.
In addition to missiles, the fighter carries an extremely heavy laser. The weapon mount is mounted where the beam cannon is mounted on the original SAP Special model. The laser is as powerful as some main laser weaponry of light capital ships although relatively short ranged. The laser requires its own fusion power because the main fusion power system of the fighter cannot provide energy to power the laser. It has a limited payload of around forty blasts. Even with these limitations, the weapon is considered devastating when used properly.
This fighter uses modified starship speeds and weapon ranges. See Revised Starship Rules for Phase World for more details.
(Note: The power system is fusion not anti-matter because the author's opinion is that anti-matter is to dangerous to be used in vehicles that may be used in an atmosphere. If a starship powered by anti-matter was to detonate in an atmosphere it would cause huge planetary damage. At GM option, this can also be applied to all starfighters or this fighter can be changed to anti-matter.)
Model Type: VF-1XR Valkyrie III Super SAP
Class: Valkyrie III SAP; Space Fighter (transformable)
Crew: One pilot; one or two human-sized passengers can be accommodated
in an emergency situation.
M.D.C. By Location:
| Heavy Laser Cannon | 250 | |
| Hand Held 2-XR Gravity Rail Cannons (1 or 2): | 150 each | |
| Missile Launching Shields (3, right, left, and top): | 250 each | |
| [1] Head Mounted Lasers (2) | 30 each | |
| [1] Head: | 120 | |
| [1] Hands (2): | 100 each | |
| Arms / Forearm Mini-Missile Launchers (2): | 375 each | |
| Leg Thrusters / Leg Mini-Missile Launcher (2): | 425 each | |
| Wings (2): | 325 each | |
| Top Jet Thrusters (2): | 325 each | |
| Reinforced Pilot's Compartment | 280 | |
| [2] Main Body: | 1,000 (400 for SAP Super Aug.) | |
| [3] Variable Force Field: | 200 per side (1,200 total) |
Notes:
[1] All items marked require a called shot -3 to strike. Destroying
the head will destroy the head lasers and all forms of optical enhancements.
The range and targeting capabilities of radar and all other (non-optical)
sensors are reduced by half. The head requires a called shot -3 to strike.
[2] Depleting the M.D.C. of the main body will shut the Valkyrie down
completely, rendering it useless.
[3] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (60 M.D.C.) per melee.
Speed
Running: Soldier / Humanoid Mode: 40 mph (64 kph). Gerwalk
Mode: 25 mph (40 kph).
Leaping: Soldier / Humanoid Mode: Due to the additional
weight of the SAP Augmentation, leaping is limited to 10 feet (3 meters)
upwards or lengthwise without using thrusters.
Sublight: All Modes: Has a special sublight engine that
allows the ship to travel up to 40 percent of the speed of light. Fighter
can accelerate/decelerate at the rate of 1.35 percent of light per melee.
Atmospheric Propulsion: Soldier / Humanoid Mode: Mach
0.80 (593.2 mph / 954.6 kph), Gerwalk Mode: Mach 3.25 (2409.7 mph
/ 3878.1 kph), Fighter Mode: Mach 5.25 (3,892.6 mph / 6264.6 kph)
Vehicle is trans-atmospheric in all modes due to Contra-Grav propulsion
system and can hover in all modes as well.
Maximum Effective Range: Virtually unlimited, the Valkyrie Fighter has supplies
for one person for seven days. Because the fighter are anti-gravity in
nature, they do not use reaction mass and can be sustained indefinitely
in space as well.
Statistical Data
Height: Soldier / Humanoid Configuration: 50 feet (15.2
meters) with rear protective plate, Gerwalk Configuration: 24 feet
(7.3 meters), Fighter Configuration: 17 feet (5.2 meters)
Width: Soldier / Humanoid Configuration: 19 feet (5.8
meters), Gerwalk Configuration: 28 feet (8.5 meters), Fighter
Configuration: 26 feet (7.9 meters) with wings folded./ 40 feet (12.2
meters) with wings fully extended.
Length: Soldier / Humanoid Configuration: 16 feet (4.9
meters), Gerwalk Configuration: 30 feet (9 meters),
Fighter Configuration:
52 feet (15.8 meters)
Weight: 29 tons (26.3 metric tons) without SAP augmentation;
The SAP Super Augmentation adds 22 tons (20 metric tons) for 51 tons (46.3
metric tons) fully loaded with missiles
Physical Strength: Equal to a P.S. of 50.
Power System: Advanced Fusion (25 Years).
Cargo: Standard, small compartment behind the pilot's seat.
Market Cost: Not Sold, If found it would probably be worth 225
million for a new, undamaged, and fully operation fighter complete with
weapons and able to transform.
WEAPON SYSTEMS:
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By Kitsune (E-Mail Kitsune).
Copyright © 2008, Kitsune. All rights reserved.