The A-17 Broadsword Bomber was manufactured by Douglas Aerospace which is well known for the production of the Ferret patrol fighter in addition to the heavy bomber. The Broadsword bomber served as the Confederations primary torpedo bomber for over thirty-five years. The heavy bomber was considered with horror by most Kilrathi capital ship's captain and crew. The Broadsword is the heaviest "fighter" in service with the Confederation military and is classified as a "Heavy Bomber." The bomber masses in the area of 100 tons, has massive armor, powerful shields, and three defensive turrets. Broadsword bombers have the most capital ship kills of any bomber in service to date. The big bombers have eight hard points with four stressed for anti-capital ship torpedoes.
The primary concern of most pilots regarding the Broadsword is the bombers lack of auxiliary thrusters and overall relatively slow speed which causes pilots to have to spend more time on the battlefield and in vulnerable attack positions. Engineers attempted to counteract the bomber's weakness with three dual neutron gun turrets on the sides and rear of the bomber and three forward firing mass-driver cannons mounted in the bomber's nose. Even though the bomber's maneuverability is limited, Attacking the heavy bomber can be deadly for fighters. In addition to the huge number of capital ship kills, the Broadsword bomber has a large number of fighter kills. There are reports of Broadsword bombers returning after taking damage which would have destroyed an entire squadron of lighter fighters.
Unlike most smaller craft, the Broadsword bomber mounts a jump drive. There are various fixed points which are weaknesses in the fabric of space which the craft can use to jump to another fixed point in a different star system. These weaknesses have been mapped so that ships know the location of the jump points and the destination of the jump point. These jump points gives the heavy bomber the ability to project power outside of the system it is operating from. The jump drives use massive amounts of fuel and the bomber is limited to two jumps without being refueled. Fuel for the jump drives is basically hydrogen but the heavy bomber lacks scoops to gather the hydrogen which most capital ships have. The fuel is also used on most fighters for the auxiliary thrusters.
There have been a variety of attempts to replace the Broadsword bomber These attempts include the Crossbow bomber. The Crossbow was much lighter at forty tons and more maneuverable but only a little faster than the heavier Broadsword. While forward firepower was increased on the Crossbow, the side defense mounts of the broadsword were eliminated. In addition, the Crossbow had less powerful shields and only around half the armor of the Broadsword. As a result, most pilots preferred the older heavy bomber. Because the Broadsword bomber was too large to operate from escort carriers, a strike bomber was developed from the Sabre heavy fighter. While much faster than the Broadsword bomber, the Strike Sabre was not as heavily armored and lacked the ability to make jumps out of the system. During the bombers service, various improvements were made including better tracking systems and improved electronics. Virtually all bombers were upgraded to the A-17F model.
Unfortunately, the Confederation military lost the majority of its remaining inventory of Broadsword bombers during the Battle of Earth during ill-fated torpedo runs against Kilrathi supercarriers. As a result, the Broadsword bomber was retired from active service after the engagement. The new Longbow bomber has since replaced the Broadsword and all surviving units are in use with reserve squadrons.
Notes of game conversion:
Because of the nature of the Video Game series "Wing Commander" and the needs to put the fighter into game mechanics, the fighter has several modification compared to the Video Game. The most important change it to change top speed to acceleration. Like fighters in Star Wars and original Battlestar Galactica, the fighters appear to act as if they are in the atmosphere even when they operating in space. This is incorrect. The Television series Babylon 5 and the new Battlestar Galactic are good series to watch to get a clearer idea on how space vehicles would probably maneuver although still not a perfect perspective. The fighter has been modified to uses my revised phase world starship rules and can hold their own against most C.A.F and Kreeghor fighters. See Revised Starship Rules for Phase World for more details.
Model Type: A-17F Broadsword Bomber
Vehicle Type: Heavy Fleet Attack Bomber
Crew: Five (Pilot, Weapons Officer, 2 Side Gunners, and Tail
Gunner)
M.D.C. By Location:
| Nose Mass Driver Cannons (3): | 40 each | |
| Missile Hard Points (8): | 10 each | |
| Turret Mounted Neutron Cannons (6, 2 each turret): | 50 each | |
| Rear and Side Ball Turrets (3) | 100 | |
| [1] Engines (2): | 500 each | |
| Landing Struts (3): | 20 each | |
| [2] Main Body: | 2,000 | |
| Reinforced Pilots Cockpit: | 400 | |
| [3] Variable Force Field: | 500 per side (3,000 total) |
Notes:
[1] Loss of an engine will reduce performance of fighter by one half
and loss of two engines will prevent fighter from performing beyond 5%
of normal (This is using maneuvering thrusters and gravitic propulsion).
Due to gravitic propulsion systems, fighter will not crash in an atmosphere
even if both engines are destroyed
[2] Depleting the MDC of the main body will put the fighter out of
commission. All internal systems will shut down, including life support
and internal gravity. The ship itself will be an unsalvageable floating
wreck. In an atmosphere, the fighter will crash
[3] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (150 MDC) per melee.
Speed:
Driving on the Ground: Not Possible.
Sublight: Has a special sublight engine that allows the ship
to travel up to 40 percent of the speed of light. Bomber can accelerate/decelerate
at the rate of 0.72 percent of light per melee maximum.
Atmospheric Propulsion: Unlike most fighters, the bomber is
not very aerodynamic and not very maneuverable in an atmosphere. As a result,
the fighter can achieve escape velocity (Mach 32.6 / 25053 mph / 40320
kph) but cannon fight effectively in an atmosphere and is generally limited
to Mach 2.68 (1,988.4 mph / 3,200 kph) or less and flies through brute
force. The bomber also has Gravitic propulsion systems enabling it to leave
an atmosphere even at low velocities.
Stardrive: The bomber mounts a jump drive which is capable of
jumping instantly from a fixed point in a system to another fixed point
in a system. These points are weaknesses in the fabric of space and have
been mapped in most cases. The jump drive has enough fuel for two jumps.
Fuel is hydrogen.
Maximum Range: Effectively unlimited by internal fuel (10 year
duration) although jump drive is limited to two jumps without refueling.
Bomber uses a very small fusion cell system for power systems. The bomber
carries three weeks of consumables for bomber's crew.
Statistical Data:
Length: 118.11 feet (36.0 meters)
Height: 47.24 feet (14.4 meters)
Width: 106.30 feet (32.4 meters)
Weight: 110.23 tons (100 metric tons) unloaded
Power System: Fusion power supply with a 10 year duration.
Cargo: Small Storage Space, 3.5 ft x 3.5 ft x 4 ft. Used for
emergency equipment and weapons.
Market Cost: 110.09 million credits.
WEAPON SYSTEMS:
COMBAT BONUSES: The A-17 Broadsword Bomber is not very maneuverable compared to most fighters but is very accurate. Use the Phase World Starfighter combat (Elite or Basic) skill.
[ Phase World TM, Kreeghor TM, and CAF TM are trademarks owned by Kevin
Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
[ Wing Commander copyright © Origin Productions]
By Kitsune (E-Mail Kitsune).
Rifts Conversion Copyright © 2004, Kitsune. All rights reserved.